text_mode.go

Functions

Functions

func String

String returns the text mode name.

func (m TextMode) String() string {
	switch m {
	case TextModeAuto:
		return "Auto"
	case TextModeMSDF:
		return "MSDF"
	case TextModeVector:
		return "Vector"
	case TextModeBitmap:
		return "Bitmap"
	case TextModeGlyphMask:
		return "GlyphMask"
	case TextModeAliased:
		return "Aliased"
	default:
		return "Unknown"
	}
}