text_mode.go
Functions
func String
func (m TextMode) String() string {
switch m {
case TextModeAuto:
return "Auto"
case TextModeMSDF:
return "MSDF"
case TextModeVector:
return "Vector"
case TextModeBitmap:
return "Bitmap"
case TextModeGlyphMask:
return "GlyphMask"
case TextModeAliased:
return "Aliased"
default:
return "Unknown"
}
}
String returns the text mode name.