theme/material3/scrollbar.go
Functions
func PaintScrollbar
func (p ScrollbarPainter) PaintScrollbar(canvas widget.Canvas, ps scrollview.PaintState) {
if ps.Bounds.IsEmpty() {
return
}
colors := ps.ColorScheme
if colors == (scrollview.ScrollbarColorScheme{}) {
colors = p.resolveColors()
}
// Override paint state with resolved colors.
ps.ColorScheme = colors
// Delegate to default painter with resolved colors.
scrollview.DefaultPainter{}.PaintScrollbar(canvas, ps)
}
Structs
type ScrollbarPainter struct
ScrollbarPainter renders scrollbars using Material 3 design tokens.
It maps scrollbar states (normal, hover, dragging) to the M3 color scheme.
If Theme is nil, ScrollbarPainter falls back to the default M3 scrollbar palette.
type ScrollbarPainter struct {
Theme *Theme // nil uses default M3 fallback
}
PaintScrollbar renders scrollbars according to Material 3 specifications.